You can read Part 2 in all its horrifying glory here
Part 3: What a Girl Wants, What a Girl Needs
In the past two parts of my rantifesto, I wrote about the
reasons more girls need to be involved in games, and why popular culture is
still preventing that from happening on a large scale. But this last entry is
probably the one I’d rather you read, if you read any at all (especially if
you’re a game developer!). I’ve thought a lot about what games for girls
absolutely need the most and have rooted it down to three key attributes devs have
yet to address. If this is a topic that interests you and you’re making games
for girls, consider whether or not you’re hitting these marks, and if not, what
the reason for that is.






