Saturday, May 31, 2014

Beat My Meat has finally been submitted to Indiecade!

After much stress and sweat, the end of the tunnel approaches. Ladies and Gents, I present to you the fruits of my labor for the past month: Beat My Meat!




Beat My Meat is a single screen competitive game where you sit at a table as a group of exotic aliens, swashbuckling chopsticks to get the tastiest bits of cooked meat onto your plate.

If anyone's wondered what I've been up to these past few weeks, this is it. I've been spending every ounce of free time trying to put this together, walking around, getting strangers to playtest it, taking it back to my wonderful programmer to smash all the bugs, revising the art and rebuilding assets. It's been a wildly fantastic and completely satisfying journey, and even though it's taken a lot out of me, I'm so happy that we've managed to do all this. A few minutes ago, I finished submitting the game to Indiecade, where I hope I'll get the opportunity to further polish and showcase the game.

But wait! there's more--now you guys can play it for yourselves, totally free, whether we make it to Indiecade or not. Just head over to the "Games" page and give it a try! Have a good night, folks!


Saturday, May 24, 2014

Art Dump

Visual Development for an old story game idea of mine--Isse Takes the Trolley, which I wrote for NaNoReNo 2013. I based a lot of it off of my experiences commuting by public transportation. As soon as I can afford a Spine license, I'm plan on making it into a full-on game.